Mocap Work!

I had the chance to work with several graduate and undergraduate students on an exciting project this week: motion capture for a video game project at IU! Actually, I got to do mocap twice: once for an official IU media school project with a game company and the other for a class project on animation. It was an interesting challenge to suit up and play many different characters using only the body. In the process I learned that mocap actors, unlike actors on stage and screen, can play any type of character- the data points captured during the actor’s performance can be used with any pre-existing character model in the computer. Thus, I played the evil villain, the plucky sidekick, the tough guard, the sexy leader, the cunning thief, and the kind-hearted protagonist in the space of 70 minutes! I have posted the rough mocap video from the class project on the Video/Stage Combat page and posted some shots below.

Whit Fierce Mocap IU Spring 2019

Whit Fierce Mocap IU Spring 2019

Whit Mocap with Quarterstaff

Whit Mocap with Quarterstaff

Whit and Nate Mocap for Ara Fell IU Media School 2019

Whit and Nate Mocap for Ara Fell IU Media School 2019

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