I had the chance to work with several graduate and undergraduate students on an exciting project this week: motion capture for a video game project at IU! Actually, I got to do mocap twice: once for an official IU media school project with a game company and the other for a class project on animation. It was an interesting challenge to suit up and play many different characters using only the body. In the process I learned that mocap actors, unlike actors on stage and screen, can play any type of character- the data points captured during the actor’s performance can be used with any pre-existing character model in the computer. Thus, I played the evil villain, the plucky sidekick, the tough guard, the sexy leader, the cunning thief, and the kind-hearted protagonist in the space of 70 minutes! I have posted the rough mocap video from the class project on the Video/Stage Combat page and posted some shots below.